Agile Accelerator Program: From Industry-Academia Collaboration to Effective Agile Training
Caio Steglich, Anielle Lisboa, Rafael Prikladnicki, Sabrina Marczak, Michael da Costa Móra, Alejandro Olchik, Nelice Heck, Yasser Rachid, Guilherme Ghidorsi
A Tool for Software Ecosystem Models: An Analysis on their Implications in Education
Igor R. Alencar, Emanuel F. Coutinho, Leonardo O. Moreira, Carla I. M. Bezerra
An Approach for Selecting FLOSS Projects for Education
Moara Sousa Brito Lesa, Christina von Flach G. Chavez
Do we use FLOSS in Software Engineering Education? Mapping the Profiles and Practices of Higher Education Teachers from Brazil
Fernanda Gomes Silva, Paulo Ezequiel Dias dos Santos, Christina von Flach G. Chavez
Teaching UML Models with FLOSS Projects: A Study carried out During the Period of Social Isolation Imposed by the COVID-19 Pandemic
Fernanda Gomes Silva, Moara Sousa Brito Lessa, Nádia da Luz Lopes, Christina von Flach G. Chavez
Testing Education: A Survey on a Global Scale
Silvana M. Melo, Verônica X. S. Moreira, Leo Natan Paschoal, Simone do R. S. Souza
Evaluating the Impact of Software Testing Education through the Flipped Classroom Model in Deriving Test Requirements
Leo Natan Paschoal, Myke Morais de Oliveira, Silvana Morita Melo, Ellen Francine Barbosa, Simone do Rocio Senger de Souza
Teaching Development of Distributed Software during COVID-19: An Experience Report in Brazil
Fernando Trinta, Paulo A. L. Rêgo, Windson Viana
Challenges and Recommendations in DevOps Education: A Systematic Literature Review
Marcelo Romulo Fernandes, Samuel Ferino, Uirá Kulesza, Eduardo Aranha
Hackathons as a Pedagogical Strategy to Engage Students to Learn and to Adopt Software Engineering Practices
Caio Steglich, Larissa Salerno, Thaís Fernandes, Sabrina Marczak, Alessandra Dutra, Ana Bacelo, Cassio Trindade
Competencies Development based on Thinking-based Learning in Software Engineering: An Action-Research
Andres Paul Moya Flores, Fernanda Maria Ribeiro de Alencar
Stimulating the Development of Soft Skills in Software Engineering Education through Design Thinking
Anna B. Marques, Bruna Ferreira, Adriana Lopes, Williamson Silva
Assessing a Multidisciplinary Group of Undergraduate Students Applying the Challenge Based Learning Methodology to Learn Mobile Development
Andrew Diniz da Costa, Hendi Lemos Coelho, Ricardo Almeida Venieris, Carlos José Pereira de Lucena, Gustavo Robichez Carvalho, Marcelo Fernandes Pereira
Achieving Scalability in Project Based Learning through a Low-Code Platform
João Paulo Fernandes, Ricardo Araújo, Mário Zenha-Rela
Flipped Classroom in Software Engineering: A Systematic Mapping Study
Necio L. Veras, Lincoln S. Rocha, Windson Viana
An Experience Report About Challenges of Software Engineering as a Second Cycle Course
Felipe Leite, Jarbele S. Coutinho, Reudismam de Sousa
LEARN Board Game: A Game for Teaching Software Architecture Created through Design Science Research
Tamires Ariane Silva Sousa, Anna Beatriz dos Santos Marques
Gamification in Remote Teaching of SE Courses: Experience Report
Valéria Lelli, Rossana M. C. Andrade, Lavinia M. Freitas, Rubens A. S. Silva, Francisco Gutenberg S. Filho, Renata Faria Gomes, Jan Sousa de Oliveira Severo
Identifying Improvement Opportunities in Software Engineering Education at the Maranhão State: Listening to Voices from Academy and Industry
Yandson Costa, Dayanne Gomes, Sebastião Santos, Nathasha Pinto, Davi Viana, Geraldo Braz Júnior, Luis Rivero